{"id":1832,"date":"2015-01-14T12:43:40","date_gmt":"2015-01-14T18:43:40","guid":{"rendered":"http:\/\/www.pivisuals.com\/news\/?p=1832"},"modified":"2015-01-14T12:44:32","modified_gmt":"2015-01-14T18:44:32","slug":"new-short-sketch-designs","status":"publish","type":"post","link":"https:\/\/www.pivisuals.com\/news\/2015\/01\/new-short-sketch-designs\/","title":{"rendered":"Design Sketches For New Short"},"content":{"rendered":"<p>Over the last month or two, I&#8217;ve been working on an idea for a new short. It&#8217;s still in pre-production &#8211; the script is written and most of the dialogue has been recorded. The next big hurdle is character design. Below is a sketch for some of the main players.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/www.pivisuals.com\/wordpress\/wp-content\/uploads\/2015\/01\/Shapes.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1833 size-medium\" title=\"These designs are really 'Shaping' up... I did it!\" src=\"http:\/\/www.pivisuals.com\/wordpress\/wp-content\/uploads\/2015\/01\/Shapes-300x130.jpg\" alt=\"\" width=\"300\" height=\"130\" srcset=\"https:\/\/www.pivisuals.com\/wordpress\/wp-content\/uploads\/2015\/01\/Shapes-300x130.jpg 300w, https:\/\/www.pivisuals.com\/wordpress\/wp-content\/uploads\/2015\/01\/Shapes-1024x445.jpg 1024w, https:\/\/www.pivisuals.com\/wordpress\/wp-content\/uploads\/2015\/01\/Shapes.jpg 1500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>The designs are meant to be simple, but there will be a need for fairly intense animation (via fight scenes and such). This will be the first short for me using Lightwave 2015, and there have been added rigging capabilities since my previous version. It will require some research and testing, but I am excited to see what changes have been made.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Over the last month or two, I&#8217;ve been working on an idea for a new short. It&#8217;s still in pre-production &#8211; the script is written and most of the dialogue has been recorded. The next big hurdle is character design. Below is a sketch for some of the main players. The designs are meant to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[118,119],"class_list":["post-1832","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-lightwave","tag-shapes"],"_links":{"self":[{"href":"https:\/\/www.pivisuals.com\/news\/wp-json\/wp\/v2\/posts\/1832","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.pivisuals.com\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.pivisuals.com\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.pivisuals.com\/news\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.pivisuals.com\/news\/wp-json\/wp\/v2\/comments?post=1832"}],"version-history":[{"count":2,"href":"https:\/\/www.pivisuals.com\/news\/wp-json\/wp\/v2\/posts\/1832\/revisions"}],"predecessor-version":[{"id":1835,"href":"https:\/\/www.pivisuals.com\/news\/wp-json\/wp\/v2\/posts\/1832\/revisions\/1835"}],"wp:attachment":[{"href":"https:\/\/www.pivisuals.com\/news\/wp-json\/wp\/v2\/media?parent=1832"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.pivisuals.com\/news\/wp-json\/wp\/v2\/categories?post=1832"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.pivisuals.com\/news\/wp-json\/wp\/v2\/tags?post=1832"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}